Sun, Z. (Presenter), Xu, Y., Lin, Y.-S., Lasserre, P., Dulic, A., & Smith, M. (in press).
Re-evaluating the pursuit of hyper-realism in virtual reality game design through the lens of ludoproprioceptive dissonance.
Proceedings of the 2026 Digital Games Research Association Conference (DiGRA 2026). Ireland.
Conference
Sun, Z. (Presenter), Xu, Y., Zhen, C., Lin, Y.-S., Thorogood, M., Lasserre, P., Dulic, A., & Smith, M. (2026).
Struggle as flow: Challenge, design, and experience in Soulslike games.
Lecture Notes in Computer Science (HCI International 2026). Springer, Cham.
Book ChapterConference
Xu, Y., Sun, Z., Lin, Y.-S., Lasserre, P., & Dulic, A. (in press).
The absent teacher in eco-games: A theoretical framework for teacher integration in eco-games.
Proceedings of the 2026 Digital Games Research Association Conference (DiGRA 2026). Ireland.
Conference
Xu, Y., Sun, Z., Zhen, C., Lin, Y.-S., Thorogood, M., Smith, M., Lasserre, P., & Dulic, A. (2026).
Mapping ecological empathy: A semantic network analysis of player perceptions in 3D environmental education games.
Lecture Notes in Computer Science (HCI International 2026). Springer, Cham.
Book ChapterConference